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The following table lists the differences between events and functions.
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Event |
Function |
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Executing a non-existing event returns null value. |
Executing a non-existing function, generates error and it has to be taken care in the error handling. |
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An event is always public, and can be called by any object. |
You can define access levels to a function. |
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In the descendent object, you have the option of extending or overriding an event script. |
Declaring the same function with the same interface in the descendent object always overrides the ancestor function. |
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When calling an event, the search starts from ancestor down to the object from where it is called. |
The searching order for unqualified names is done in the following order: Global External Functions (External functions are explained in a later session) Global Function. Local External Functions. Object Level functions. (When calling a function the search starts from the descendent and upwards.) System Function. |
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Events can't be overloaded. |
Functions can be overloaded. |
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